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Messages - blue_h3x

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31
Songs / Re: Youtube Channels - Puzzle Characters
« on: March 26, 2013, 11:46:18 am »
please remove Mirrorxvision from the list, that channel is defunct by now.

add this:

Forum name: ◆HεŁıχ
youtube channel: http://www.youtube.com/user/HelixZXCV
Characters: pusher (and maybe DV)

New youtube channel http://www.youtube.com/user/WorstYTChannel

My other one got deleted.

http://www.youtube.com/user/HapisteLeAudiosurf

Added.

-snip- drop me a PM. - I probably won't see replies unless you PM me ;)

32
Discussion / Re: No track shape
« on: March 23, 2013, 04:25:32 pm »
The server might cache the track shape, which'll mean it'll stay blank till that gets refreshed.

Though I'm sure I've seen tracks with no casual with a shape before as well...

33
Discussion / Re: So like i hit this red storm
« on: March 22, 2013, 07:55:57 am »
I know, I know! Don't need to do that! Geez.  :-\
It's an habit of mine to hover it first >_>

As soon as the screen fades, or there's no blocks shove your cursor to the top left with all your might. Then click online scores. Much better habit than score suicide.

34
Discussion / Re: preview video now available!
« on: March 22, 2013, 07:53:56 am »
flying sorts the blocks for a casual char
Removing gravity matching while flying?

35
Discussion / Re: :D :D Multiplatform!
« on: March 22, 2013, 07:51:46 am »
I'm not sure if this is already known, but I believe this to be very good evidence of console ports in progress.

Not a Linux and OSX build? I'd think they were more immanent than console.

36
Discussion / Re: Virtual Reality
« on: March 21, 2013, 11:48:17 am »
You can run AS in 3D without a 3D display, although it does need the blue/red glasses which ruins it for anything other than Mono.

37
Feature Requests / Re: Character fix ideas
« on: March 21, 2013, 08:31:53 am »
what the flying fuck is a RTS?

1) Watch your language.
2) RTS = real time strategy.

As you had to ask, this only proves the point that you don't fully understand how complex balance changes are.

38
Discussion / Re: Virtual Reality
« on: March 21, 2013, 08:29:12 am »
I'm pretty sure AS in VR would make me feel terribly ill. As for steering by moving your head, that would no doubt give whiplash in many tracks.

Although if it could be integrated with one of those full flight sims that would be pretty epic, so you move around with the ship.

IIRC you can play AS in 3D already (for nV cards), you can enable it in the nV control panel.

39
Discussion / Re: Can we get some of these cheat scores removed?
« on: March 20, 2013, 01:55:58 pm »
There's no helping some people. If they want to be aggressively ignorant, let them. With some luck they will grow up, or win a Darwin award.

40
Discussion / Re: preview video now available!
« on: March 20, 2013, 01:53:25 pm »
The bloom does seem excessive, like flying/driving blind. Although the air time looks long, we don't know it's mechanic to discuss at depth. Something a beta will be really helpful with.

41
Discussion / Re: Can we get some of these cheat scores removed?
« on: March 20, 2013, 08:33:16 am »
I seem to remember something about not feeding the trolls...

42
Discussion / Re: Announcing Audiosurf Air
« on: March 20, 2013, 08:21:04 am »
It has arrived!

43
Discussion / Re: preview video now available!
« on: March 20, 2013, 08:20:33 am »
Awesome! That's some crazy corkscrews going on there. Looks like there's some tips taken from the Beat Hazard guide to destroying retinas on the effects as well.

So looking forward to the beta.....

44
In short, you can't due to the way the game works.

There's plenty of threads that can be found using search on why you can't surf live streams if you want to know more.

45
Discussion / Re: So like i hit this red storm
« on: March 19, 2013, 07:25:40 am »
and nothing happened. my board wasn't even full, was it a mirage or am i fucking crazy?

One of those times an in-game reply system would be sweet... Shame it wasn't captured.

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