Uupis' last post is very valid. There will always be an imbalance with puzzle characters. There are way too many parameters to consider when trying to balance puzzle characters, one of them being the characteristics of the song. Characters tend to have an advantage on songs with certain characteristics. For example, pusher, eraser, and double vision have an advantage over pointman on songs with very heavy traffic (250 or greater). Vegas tends to have an advantage on song of short duration given the right combination of powerups. It's too difficult to reconcile the differences between characters' scoring potential and all the different types of songs. Nerfing characters is out of the question after the 2009 beta since nerfing would make the scoreboards irrelevant. Too many scores would be unreachable if any characters are nerfed. Audiosurf was never designed to have perfect character balance. Take a look at the TTFAF elite global scoreboard (http://www.audio-surf.com/song.php?t=popular#465
). There is obvious character imbalance as there is no pointman elite in the top 10. I think it's fair to say that there will never be a pointman elite in the top 10 global scoreboard for TTFAF.