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Messages - murlough23

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1
Songs / Re: Hardest Audiosurf Song???
« on: October 30, 2011, 02:55:10 pm »
How do you Clean Finish that one, by overfilling all 3 lanes before the end?

2
Feature Requests / Re: Colorblindness
« on: October 22, 2011, 07:44:57 pm »
From this day on I shall call you "bot"

Sorry. I saw an interesting thread and didn't realize how old it was. I swear I'm a human, though.

3
Feature Requests / Re: Colorblindness
« on: October 20, 2011, 03:51:28 pm »
One of my favorite things to do in Mono is to pick a single color and go from dark to light in that color. Say I picked red; when the track is slow, the bricks would be dark maroon, almost invisible against the black background, and when it's fast, the bricks would be light pink, almost white. I like this just for its aesthetic values, but stay a little farther from the extremes near black and white and this could be an effective way to work around colorblindness by sticking to a single color that isn't a problem to distinguish from grey. Of course then I have to change back to easily distinguishable colors to play Puzzle mode, but then I don't play Mono that often. I wish we could save custom color configurations.

(When I really want a mind-screw, I'll change the red, green, and purple blocks ALL to the same dark color, and the yellow and blue to something very light, so that as the track changes slope it very rapidly lights up and goes dark again. Not that good for gameplay and probably murder for the folks who are supposed to be scared off by the epilepsy warning. But it looks awesome.)

4
Feature Requests / Re: Is Eraser ever going to get nerfed?
« on: October 20, 2011, 03:41:26 pm »
Pfft. Keep it how it is. I complain about Vegas whooping my ass in pro, but if I tried to play vegas, I'd crash and burn miserably... several times. They're good because they keep at it. Don't just switch to eraser because it's "OP", make like Lu Tze and fuck everyone over with pusher :P

Word. When I started the game I did what most noobs did and played Vegas almost exclusively after realizing I couldn't figure out the others. Then some good Eraser players inspired me to get the hang of Eraser, and I started routinely outperforming my old Vegas runs. Then I noticed some Pusher and Pointman players edging in there above my Eraser scores, and decided to learn Pusher and Pointman. Now I alternate between the two depending on the traffic, and I can almost always outdo my old Eraser scores. When I get dethroned on a song where I already had a really good score, it's usually Pusher or Pointman doing it, sometimes Eraser and very rarely even DV will squeeze in there. (DV's the only one I can't seem to master.)

5
Discussion / Re: New Achievement, yay!
« on: July 08, 2011, 01:44:11 am »
Personally, I'd prefer the developers fixing bugs in the game to spending time making shiny new toys for us to play with.

6
Discussion / Re: New Achievement, yay!
« on: July 07, 2011, 01:55:27 pm »
I was able to get the Sunburn achievement using Vegas. Vegas generated a red paint as its first powerup of the song. I got match 21 red with a good chain. I scored over 21K with the red paint. It surprisingly took two playthroughs to wait for Vegas to generate red paint.

With Pointman, hanging on to a red paint and a multiplier until the chain is nice and long, you can get over 100K with a single match if you do it right.

7
Discussion / Re: Your most formidable opponents
« on: July 07, 2011, 12:59:38 pm »
d16k, made a to do +30 to dethrone him at a song where i got dethroned. 320k on it is near impossible to me. my max is 250k.

That depends on the length and/or traffic of the song. Average upbeat pop/rock song that runs 3-4 minutes, 300k seems reasonable, but it takes some practice and a bit of luck with the powerups. If the song's longer, or the rhythm is more intense, etc., then it actually becomes possible to pull 400-500k on a lot of 'em.

Apparently d16k and I are having a bit of a Weird Al war. You can have "Polka Face", but I want my "Party in the CIA" back!

8
Discussion / Re: New Achievement, yay!
« on: July 07, 2011, 12:49:38 pm »
I did this the first day that the achivement existed, but it didn't actually give me the achievement.  >:(

9
Discussion / Re: Your most formidable opponents
« on: May 26, 2011, 11:52:34 am »
I have seen at least one case where a person got a ridiculously high score because the game glitched and gave them a track full of all whites... or so they claimed, at least.

http://www.audio-surf.com/song.php?t=popular#9014493

I figure you can give someone a mulligan in a case like that, but let them know that if it happens again, they should report and replay.

10
Discussion / Re: Your most formidable opponents
« on: May 26, 2011, 10:43:26 am »
I've seen plenty of people make perfectly honest mistakes that give them an unfair advantage (myself included), so I think we'd want to give some leeway here, unless it was really obvious that someone cheated the system. Probably something that those who signed on to be moderators would need to be carefully educated about.

11
Discussion / Re: Once upon a time...
« on: May 25, 2011, 01:09:57 pm »
Or require two mods to flag the score for deletion, but the system hides who submitted the deletion request and if a score has had one.

I was thinking only allow mods to see that information. Someone should know who did it even if the player doesn't get to know.

But yeah, I like your two-man job idea.

12
Discussion / Re: Once upon a time...
« on: May 25, 2011, 11:16:01 am »
It is just that right now -- behind the scenes. I would have to guess that there is some concern over controversies arising if players (even long time community members) were given any power to remove scores.

I was imagining some sort of system of checks & balances so that a single moderator having a bad day couldn't just wipe out someone's scores due to a personal vendetta or whatever. Though hopefully we'd choose people known to be saner than that (the same way forum moderators are chosen and trusted not to just delete accounts willy-nilly whenever they disagree with people).

Failing that, maybe some sort of sub-section of the message boards just for moderators to discuss before taking action. "Hey, here's a score that looks like a cheat. Anyone object to my deleting it?" Or "Hey, here's a score that should be relocated because there are two known versions of this song. Anyone know the artist well enough to verify this?" Something like that. There'd need to be enough mods for a system like that to really get some traction, though.

It'd also probably be a good idea for the system to remember deleted scores, just in case a mod goes rogue, and someone else needs to ban that person and undo their damage. But again, I'm optimistic enough to hope we could avoid that scenario by picking the right people to begin with.

13
Discussion / Re: Your most formidable opponents
« on: May 25, 2011, 02:27:09 am »
Speaking of cheaters... http://www.audio-surf.com/song.php#845 imo this would be the three offences to warrant a ban.

Hilarious. He's not even trying to make it look convincing.

14
Discussion / Re: Once upon a time...
« on: May 24, 2011, 06:48:58 pm »
These are EXCELLENT (or perhaps I should say, OXCOLLONT) ideas, and in fact, something similar to what you describe regarding scoreboard "moderators" is already in place, though not as extensively as how you describe. Maybe we should talk to Dylan about this again.

To what extent does this functionality already exist? I guess I don't really know how it's all managed behind the scenes.

But I really agree on the improvements to the scoreboard UI that you and others mentioned. I think that if it were done carefully, perhaps with first-time tooltips, the multiple-scoreboard ideas would not be at all overly complicated or difficult to understand.

I'm a web designer myself, so I'm constantly struggling to find that balance between the dream wish list of every option the user could ever want, and a self-explanatory UI that doesn't overwhelm the user with a control panel that resembles an airline cockpit. It's due to this that I'm constantly coming up with these "nice-to-haves" that I think would make the game more fun/less frustrating for those who care about the details, while keeping those details mostly out of the way of folks who are less particular about it and don't want the status quo to change.

15
Discussion / Re: Your most formidable opponents
« on: May 24, 2011, 03:55:37 pm »
well if your using a roommates/ friends or spuses account too cheat you just fail out life

I agree it's pretty pathetic; I was just thinking of ways people might cheat that could hurt someone else, and that might need to be explained to an understanding human on the other end. There's nothing I'd put past people who derive some sick sense of their life status from their ability to hack online scoreboards.

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