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Messages - chimaeraUndying

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1
Discussion / Re: Audiosurf 2 Steam Early Access Coming in September 2013
« on: September 26, 2013, 04:35:46 am »
That's part of what the mod tools (or API, or SDK, or whatever we're calling it) is for, I think. Look at any Bethesda game (or hell, the Source engine) to see what a modding community can do for the longevity of a game.

2
Discussion / Re: Announcing Audiosurf Air
« on: March 29, 2013, 05:32:38 am »
So, what's the odds on ASA using Steam's newfangled buy-into-the-beta program? (i.e. Dylan, have you thought about doing this?)

I RISE FROM THE UNHALLOWED GRAVE TO MAKE A SINGLE POST, AND THEN RETURN TO THE NEVERMORE

3
Chat / Anyone want a Dota 2 invite?
« on: January 05, 2013, 07:59:18 am »
I've got six kicking around my inventory. Post your Steam Community url here if you're interested.


4
Discussion / Re: Is this still happening?
« on: November 20, 2012, 04:29:47 am »
Getting a playable beta (i.e. one that runs on a given spread of systems without engine level bugs) is pretty difficult, although iirc Dylan is using Unity, so that shouldn't really be a holdup.

Making games with a single-man operation (which I'm pretty sure Dylan is) takes a right long time, though, so I'd refer all the impatient posters to the Black Mesa motto: "We've always gone for a 'when it's done' approach."

5
Feature Requests / Re: Audiosurf for MAC please???
« on: September 27, 2012, 03:36:19 pm »
Nope!

ASA, maybe. Unity is cross-platform and all.

6
Chat / Re: Random Award For Being On The Forums 2012
« on: September 27, 2012, 03:35:01 pm »
The power of the QUOTE PYRAMID protects me!

7
Chat / Re: Random Award For Being On The Forums 2012
« on: September 27, 2012, 04:40:31 am »
I feel proud for being the only 2010-joindate-person to be in the top thirty ^-^

8
Chat / Re: Random Award For Being On The Forums 2013
« on: September 21, 2012, 11:39:19 am »
A pizza I stop.
Beware the bigger Galoo.
Order yours today!

9
Discussion / Re: Thinking A Lot About Audiosurf
« on: August 07, 2012, 05:33:49 am »
I still think displaying the character-only scoreboards as a Global-like tab would work better than just clickable icons, since it's a lot more visible and intuitive than "click the icon that doesn't obviously do anything".

'nother idea: On scoreboards, when you've beaten your previous best score, display a "You beat your previous best score by x points!". It'd be pretty cool and provide a decent series of data points about skill progression if anyone was motivated to record lots of them, I guess.

10
Discussion / Re: Thinking A Lot About Audiosurf
« on: August 06, 2012, 12:24:21 pm »
Hmm, maybe have a "Character Scores" board displayed in the same way that "Friend Scores", "Nearby Scores", and "Global Scores" are displayed?

This would be nice for other characters than Mono, too.

11
Chat / Re: The best topic of all times
« on: July 04, 2012, 07:20:09 am »
I am sad to see that you are disturbed by seeing the Magical Quote Pyramid win.

While I did not vote for it, it is a worthy winner.

There could only be one winner though.

And it turned out that it was the Quote Pyramid.

(hee hee hee)

12
Chat / Re: The best topic of all times
« on: June 07, 2012, 04:50:00 pm »
There is truly only one choice here.

13
Troubleshooting / Re: FRAPS strongly slows down the game
« on: May 10, 2012, 05:23:20 am »
You're gonna have to write in English.

14
Troubleshooting / Re: Trouble with scoreboards
« on: April 09, 2012, 12:39:22 pm »
Are you sure you're connected to the internet while playing AudioSurf / is Internet Explorer in online mode?

As a further measure, verify the game's cache files through Steam.

15
Discussion / Re: Announcing Audiosurf Air
« on: March 28, 2012, 05:00:34 am »
Got me thinking how interesting it would be to play AS / ASA with the Kinect.

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