Author Topic: [FIX] AudioSurf with ffdshow installed  (Read 6470 times)

GM

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[FIX] AudioSurf with ffdshow installed
« on: February 16, 2008, 05:49:40 am »
If you have ffdshow installed, and have it enabled for all applications, open up ffdshow options:
Start => Programs => ffdshow => Video Decoder Options.
(or Start => Programs => Combined Community Codec Pack => FFDShow Video Decoder Configuration).

Choose "DirectShow control" on the left, tick the checkbox next to "Don't use ffdshow in:" and append "QuestViewer.exe" into the box. Hit OK.

Repeat for Audio.

This fixes the bug, where tutorials either crash AudioSurf or show up in a separate window.

lebeth

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #1 on: February 16, 2008, 07:21:52 am »
Thanks so much for this. I hope this helps some more people as well.

freibooter

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #2 on: February 16, 2008, 09:01:56 am »
Doesn't change much for me, I actually went the exact opposite way and I now have slightly less problems.
On the first run ffdshow asked me if it should be used in QuestViewer.exe and I answered no, never (the equivalent to adding it manually).
I later, out of desperation, changed that to always use in QuestViewer.exe and my successful launches of the game increased just a little bit. QuestViewer.exe works fine with and without ffdshow for me, but I never really had any problems with the videos anyways, only just about every other bugs out there. :)

I'm using beta4a of the ffdshow tryouts by the way (which can be considered the latest "stable" despite its name): http://ffdshow-tryout.sourceforge.net/ maybe you might just want to upgrade?

GM

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #3 on: February 17, 2008, 08:34:41 pm »
I was using newest ffdshow.

If I let the ffdshow decoder decode the video, the video opened in a separate window and broke things terribly.

Also, if the game was running fullscreen then the game chain minimized and had be killed/restarted.

So it might be some other ffdshow setting.

Song 7

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #4 on: April 26, 2008, 10:12:59 pm »
I was about to post about ffdshow and AS. Was actually in the middle of making some video examples of what ffdshow does to AS and especially with FRAPS/AS. I decided to search on the topic though before posting.   ;)

What was happening to me was it would screw up the audio/video sync something fierce right from the get go then it would speed up the video rate (only the video) to something like double speed after hitting a few large clusters of blocks.

Since I turned off ffdshow my overall FPS increased a decent amount in game and FRAPS runs/records AS great. ;D

If for some reason you need or just want to see the video difference, lemme know I can put them up.

Riffraff

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #5 on: April 26, 2008, 10:16:56 pm »
I just went with CCCP. Never had a problem in the first place :P

Cody900

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #6 on: April 26, 2008, 10:30:12 pm »
I use FFDShow in AS, no problems here. O.o

Song 7

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Re: [FIX] AudioSurf with ffdshow installed
« Reply #7 on: April 26, 2008, 10:42:04 pm »
Hmm, scratch that seems to only loose sync on m4a files.  I just tested a few Frap recordings with m4a and a few with mp3.  All the mp3's are perfectly synced but the m4a's loose sync right off and the video accelerates drastically still on large clusters of blocks.  I'll open a new post and upload some samples.  Unless someone has an idea why this might be, tho I don't want to clutter this post with an off topic issue.

Though the fps boost from not having ffdshow enabled is still nice so is AS not crashing.

EDIT: Alright after goofing around more with AS options I found an odd "bug"?  Dunno if I should even call it that tbh.  But I had "Decode mp3's with iTunes" checked for some reason.  I unchecked it and now m4a's record in sync  Oo .  Odd.  Just happy it's working fine atm.
« Last Edit: April 26, 2008, 11:02:53 pm by Song 7 »