Author Topic: Colorblindness  (Read 1295 times)

SamuelMarston

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Colorblindness
« on: June 24, 2011, 09:37:33 pm »
Hello everyone!

I'm sure it's been requested before, but I thought I'd throw my hat in as well.

I'm red/green colorblind, and I love Audiosurf. While the Pointman style modes can be customized with custom colors, I tend to focus on Mono. While I can easily tell the blocks apart when the songs are slow or fast, there is something of a "twilight-zone" in the middle where the blocks are between blue and green, and I can't tell them from the grays. It must hit the exact wavelength of green that my eyes can't see, and especially when a song is transitioning to a hard part, it can really throw me off.

I would love to be able to change the grey blocks in Mono to a pitch black, or some other texture so I know to avoid them.

Thanks for making such a great game, and I can't wait to see what's coming next for Audiosurf!

blue_h3x

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Re: Colorblindness
« Reply #1 on: June 25, 2011, 03:51:13 am »
You can place a custom texture for the blocks into the Audiosurf directory, which the game will use. Although this texture is simply re-coloured for each block. It might not be the perfect solution but you could perhaps play with this and see if it helps.
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Mincus

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Re: Colorblindness
« Reply #2 on: June 25, 2011, 04:08:41 am »
Try altering the blue and green with this: http://www.audio-surf.com/forum/index.php/topic,4898

You could maybe set up the colours so they go from red -> orange -> yellow -> light blue -> dark blue perhaps. Hopefully that add-on will make it easier to find colours that work for you though.

SamuelMarston

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Re: Colorblindness
« Reply #3 on: June 25, 2011, 07:40:56 pm »
Thanks for the recommendations, guys! I'll definitely try both out to see what I can do!

EDIT: I tried changing all of the colors into Navy Blue (one of my favorite colors that I can see), and that fixes my issue. Now the blocks don't change, they just stay glowing, and I can play!

Yay!
« Last Edit: June 25, 2011, 08:03:45 pm by SamuelMarston »

murlough23

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Re: Colorblindness
« Reply #4 on: October 20, 2011, 03:51:28 pm »
One of my favorite things to do in Mono is to pick a single color and go from dark to light in that color. Say I picked red; when the track is slow, the bricks would be dark maroon, almost invisible against the black background, and when it's fast, the bricks would be light pink, almost white. I like this just for its aesthetic values, but stay a little farther from the extremes near black and white and this could be an effective way to work around colorblindness by sticking to a single color that isn't a problem to distinguish from grey. Of course then I have to change back to easily distinguishable colors to play Puzzle mode, but then I don't play Mono that often. I wish we could save custom color configurations.

(When I really want a mind-screw, I'll change the red, green, and purple blocks ALL to the same dark color, and the yellow and blue to something very light, so that as the track changes slope it very rapidly lights up and goes dark again. Not that good for gameplay and probably murder for the folks who are supposed to be scared off by the epilepsy warning. But it looks awesome.)

S.

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Re: Colorblindness
« Reply #5 on: October 22, 2011, 06:27:31 pm »
One of my favorite things to do in Mono is to pick a single color and go from dark to light in that color. Say I picked red; when the track is slow, the bricks would be dark maroon, almost invisible against the black background, and when it's fast, the bricks would be light pink, almost white. I like this just for its aesthetic values, but stay a little farther from the extremes near black and white and this could be an effective way to work around colorblindness by sticking to a single color that isn't a problem to distinguish from grey. Of course then I have to change back to easily distinguishable colors to play Puzzle mode, but then I don't play Mono that often. I wish we could save custom color configurations.

(When I really want a mind-screw, I'll change the red, green, and purple blocks ALL to the same dark color, and the yellow and blue to something very light, so that as the track changes slope it very rapidly lights up and goes dark again. Not that good for gameplay and probably murder for the folks who are supposed to be scared off by the epilepsy warning. But it looks awesome.)
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I am enough idiot to block also this topic, and if aomtt has also enough idiot to continue toss old statements have been said and new statements no basis then block those yes.

murlough23

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Re: Colorblindness
« Reply #6 on: October 22, 2011, 07:44:57 pm »
From this day on I shall call you "bot"

Sorry. I saw an interesting thread and didn't realize how old it was. I swear I'm a human, though.

S.

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Re: Colorblindness
« Reply #7 on: October 23, 2011, 01:27:09 pm »
From this day on I shall call you "bot"

Sorry. I saw an interesting thread and didn't realize how old it was. I swear I'm a human, though.
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I am enough idiot to block also this topic, and if aomtt has also enough idiot to continue toss old statements have been said and new statements no basis then block those yes.