Unfortunately track this map is static, and does not vary depending on the music.
But still it was very nice to see a game loved outlines Audiosurf'a
Stages of creation:

First, I created several variations of a single element tracks (straight section length of 100 units. I then built a chain of such elements in the 13 km long.
Further painted spline future highway and the modifier pathdeform to existing elements, resulting in me and got such a track. So in the end closed the track, bending it at 360 degrees modifier bend.
Color trails were made by hand, with Vertex Color.

To determine the width of the tracks I use the model learned from the game with 3DRipperDX.
Model pyramid, spiral, "mace", gates, etc., are also original and cured using the above described program. Patterns (other than Corona (ring.png)) is also the original of Audiosurf.
They were able to make animations.

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mr Dylan, I want to thank you very much for Audiosurf, because it gives not only pleasure but also a big push for creativity.
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Older versions of models of alignment using the reflections and chromium, as the original.

