Author Topic: A big bug!  (Read 750 times)

qlf2007

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A big bug!
« on: February 24, 2010, 01:57:07 am »
Step 1:Delete the score file(steam\steamapps\common\audiosurf\engine\Scores\LocalScores.cgr) and all files under Steam\steamapps\common\audiosurf\engine\AudiosurfHC
Step 2:Let the steam download all missing files.

AS will have another 4 times to play. :o

ViRUS

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Re: A big bug!
« Reply #1 on: February 24, 2010, 02:40:04 am »
Bugs go in the Troubleshooting forum.


WWNSX

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Re: A big bug!
« Reply #2 on: February 24, 2010, 01:46:25 pm »
Actually this bug your referring to is in the demo and has been for awhile. You don't even have to do those steps for the steam version just re-verify the game cache. I really think it should be taken out though i'm not sure how dylan feels about it.

Laserrobotics

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Re: A big bug!
« Reply #3 on: February 24, 2010, 06:34:52 pm »
Seeing as how you can only play, what, 3 characters on the demo, I don't think he minds that you can have unlimited replays if you're clever.  Isn't the demo also missing things like texture replacements and the web browser?
Note to self:  1/24/12 Awawayabeft

0VERS33R

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Re: A big bug!
« Reply #4 on: February 24, 2010, 09:35:12 pm »
Yeah. I used that when I was playing the AS demo, and it gets very old very quickly, especially if just one of your friends keeps bugging you about it. If Dylan actually put effort into fixing up something tiny like that, it would be pretty silly. I don't think demos should have a playtime restriction anyway. Don't think this is a huge problem.
Audiosurf is like a mix of tetris, need for speed and pot... Look at all the colours, dude!

Mincus

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Re: A big bug!
« Reply #5 on: February 24, 2010, 09:40:09 pm »
I've said before, the demo would make more sense to have a 60 or 120 second limit, maybe doing the equivalent of an ironmode overfill after that time or something.
Would solve this problem.
But, it's not exactly a huge hole.

Laserrobotics

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Re: A big bug!
« Reply #6 on: February 25, 2010, 02:34:13 pm »
Also, the only way I can see Dylan fixing this without getting access to some Steam code that's likely proprietary, is to have a section of the servers tie your login name to the number of demo plays left.  Everything using files that are on the computer itself won't work for the same reason the current way doesn't work.  This fix would still be able to be worked around, though, you'd just need to create a new account with Audiosurf every time you wanted to play more.

Basically, the work required to fix it(or, even, to abuse it) isn't really worth it for the other downsides.
Note to self:  1/24/12 Awawayabeft