Author Topic: Unicode update testing - take 2  (Read 5200 times)

ViRUS

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Re: Unicode update testing - take 2
« Reply #15 on: January 30, 2009, 07:41:22 am »
It might be me, but it seems that I have less FPS and more graphical lag, I'll re-download the game with the latest official update and compare it with the beta.

If it gives me less FPS, I prefer the less transparent track :P


Wyatt

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Re: Unicode update testing - take 2
« Reply #16 on: January 30, 2009, 09:23:01 am »
Actually, would it be possible to have more-complete graphics configuration options? ("Advanced Mode" or such?)  That seems like it would be useful for a number of people that have issues (never mind people like me ;)).

Also, now that this (seemingly substantial) patchset is coming out, do you have a clearer roadmap for updates and such?  Will there be more frequent small updates?  Large patches on occasion? (just curious, really)

Dylan

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Re: Unicode update testing - take 2
« Reply #17 on: January 30, 2009, 09:38:13 am »
I'd MUCH rather do many small patches. This one wasn't any fun.

Devil_Spawn

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Re: Unicode update testing - take 2
« Reply #18 on: January 30, 2009, 09:48:14 am »
I'd MUCH rather do many small patches. This one wasn't any fun.
i'd also prefer this.

ViRUS

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Re: Unicode update testing - take 2
« Reply #19 on: January 30, 2009, 12:49:32 pm »
OK, never mind guys, it was my brain playing with me, I get the exact same FPS with the latest update than with the beta.

Also, Dylan, any ideas of why the white background gives me A LOT more FPS than the black one? It goes from 33fps average from 42fps :o


Devil_Spawn

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Re: Unicode update testing - take 2
« Reply #20 on: January 30, 2009, 12:50:32 pm »
for the record, white has always been like that.

ViRUS

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Re: Unicode update testing - take 2
« Reply #21 on: January 30, 2009, 12:54:16 pm »
Really? Well, I think I'll be staying with White then (I even kinda like it more than black anyway)...


Devil_Spawn

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Re: Unicode update testing - take 2
« Reply #22 on: January 30, 2009, 01:45:36 pm »
try flipping the colour bars and using the invert effect, you may like it, plus you get the fps boost of white

Laserrobotics

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Re: Unicode update testing - take 2
« Reply #23 on: January 30, 2009, 02:23:53 pm »
try flipping the colour bars and using the invert effect, you may like it, plus you get the fps boost of white
You mean with the background set to white originally?
Note to self:  1/24/12 Awawayabeft

Devil_Spawn

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Re: Unicode update testing - take 2
« Reply #24 on: January 30, 2009, 03:56:45 pm »
try flipping the colour bars and using the invert effect, you may like it, plus you get the fps boost of white
You mean with the background set to white originally?
yeah