Author Topic: NEW FEATURE: Custom Game Modes Using Song Tags  (Read 111715 times)

AlMightyBob

  • Newbie
  • *
  • Posts: 4
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #45 on: July 25, 2008, 03:54:41 pm »
[as-monoonly] [as-nogrey] [as-swind] [as-caterp] [as-msz2] [as-prows8]

This wasn't even Ninja Mono as well.



The end of the song (Jimmy Joe Roche - Dan Deacon) was just a blur of red. Love it.

firepong

  • Newbie
  • *
  • Posts: 9
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #46 on: July 25, 2008, 08:03:41 pm »
Very nice update, thank you, Dylan and co!
But it would be even better if you make it through in-game interface, so that it would auto add tags to the songs.
This could be made with a button in song selection dialog which will open a window with options.

Quote
[as-monoonly] [as-nogrey] [as-swind] [as-caterp] [as-msz2] [as-prows8]
This combination is mad!  ;)
However it contained greys for me (may be a bug?) and crashed my PC with a BSOD.  ::)

I didn't have any greys. I made sure to clock either of the 3 mono (easy, medium and hard) though, not just one of the playable options? Might be a bug if you click on another playing option besides mono? Have no idea.

firepong

  • Newbie
  • *
  • Posts: 9
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #47 on: July 25, 2008, 08:37:58 pm »
Ok guys. Check this one out. Pretty bad...Wonder how it would be without [as-caterp} lol

[as-bankcam] [as-caterp] [as-msz2] [as-prows8]

Chiaro

  • Newbie
  • *
  • Posts: 15
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #48 on: July 25, 2008, 10:37:03 pm »
I love the new feature, but it makes it hard to play full-screen if you want to use the alternate modes...an in-game switch would help, but it's not needed.

Thanks Dylan!  :D

Pyritie

  • Hero Member
  • *****
  • Posts: 810
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #49 on: July 26, 2008, 03:09:57 am »
Anyone got higher than this so far? :P

I'm trying to see if I can get over 2,147,483,647, which is the 32-bit integer limit :D

http://pyritie.deviantart.com
not active here any more

MoDigence

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #50 on: July 26, 2008, 05:00:03 am »
I'm using Windows XP with m4a files that I use to play Audiosurf.  I've tried editing the tags of songs using Windows and also tried Mp3tag, which probably won't work as the files are a different variety, but I cannot seem to get into an edited mode.  Help is greatly appreciated.  Thanks in advance,

MoDigence
WoW and Audiosurf addict

Devil_Spawn

  • Hero Member
  • *****
  • Posts: 891
  • Not Devil_Awesome, Devil_0wns, Devil_TheGreatest..
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #51 on: July 26, 2008, 06:41:34 am »
perhaps try editing the names with itunes

MoDigence

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #52 on: July 26, 2008, 07:07:30 am »
Editing with iTunes sounds like it could infringe upon the agreement, but I remember seeing something from the first post that had something before the changes.  I'll check this and see if it works, using Windows itself, most likely.

Edit:  It hasn't worked to modify it using Windows, even with the Songtitle part before it.  Any suggestions?
« Last Edit: July 26, 2008, 07:24:18 am by MoDigence »
WoW and Audiosurf addict

Melodia

  • Hero Member
  • *****
  • Posts: 732
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #53 on: July 26, 2008, 07:27:31 am »
Editing with iTunes sounds like it could infringe upon the agreement,

What are you smoking?

-Lala-

MoDigence

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #54 on: July 26, 2008, 07:29:58 am »
Quote
What are you smoking?
Nothing.

And how would I edit the names using iTunes?  Would I be in the iTunes program itself, or accessing it from My Computer?
WoW and Audiosurf addict

Lo/Rez

  • Hero Member
  • *****
  • Posts: 716
  • High Priest
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #55 on: July 26, 2008, 08:23:09 am »
Editing with iTunes sounds like it could infringe upon the agreement, but I remember seeing something from the first post that had something before the changes.  I'll check this and see if it works, using Windows itself, most likely.

Edit:  It hasn't worked to modify it using Windows, even with the Songtitle part before it.  Any suggestions?
http://www.audio-surf.com/forum/index.php/topic,3758.0.html

Community Restoration in Progress

Desse

  • Full Member
  • ***
  • Posts: 148
    • View Profile
    • www.destros-world.de
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #56 on: July 26, 2008, 10:55:57 am »
*erm*
[as-nogrey] Mono characters have no grey blocks
for what is this ?

where is the fun with this code ? ???

Pyritie

  • Hero Member
  • *****
  • Posts: 810
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #57 on: July 26, 2008, 02:19:07 pm »
*erm*
[as-nogrey] Mono characters have no grey blocks
for what is this ?

where is the fun with this code ? ???
It's like freeride, except you actually get points.
http://pyritie.deviantart.com
not active here any more

Chance

  • Sr. Member
  • ****
  • Posts: 397
    • AOL Instant Messenger - chanceman93
    • View Profile
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #58 on: July 26, 2008, 02:56:49 pm »
*erm*
[as-nogrey] Mono characters have no grey blocks
for what is this ?

where is the fun with this code ? ???

Alot of people have been requesting a character that collects every single block.  Yeah, I know it's dumb but thats what people want.

Lavos^

  • Hero Member
  • *****
  • Posts: 2251
    • View Profile
    • Email
Re: NEW FEATURE: Custom Game Modes Using Song Tags
« Reply #59 on: July 26, 2008, 03:26:15 pm »
Do the fins work with it? Lol.