I've been playing the pusher for about a week now, finally starting to get comfortable with it. The learning curve is much steeper than with mono. At first I just could not flow. Now I'm very much addicted. This is worst sort of video crack. I can't stop playing.
The thing that kills me, compared to mono - getting a clean finish. Getting a clean finish playing mono - yaaaaAAAaawn. Getting a clean finish playing non-mono - FUUUUUUCK (as I botch it). I've had many a smoking run destroyed when I could not clean things up at the end.
I have a question about chaining. It's still not clear to me how to get the big bonus. If I understand correctly the chain must remain unbroken throughout the entire run (?) Meaning there can be no clears until you've completed the run, from the moment you pick up the first block.
This is really how the game is meant to be played, using non-mono characters. The random slop factor adds an important element of luck, things like red paint and white block placement. I think Dylan did a good job with the AI and balancing things. Heh, seems like whenever I plug up the 'digester' with white blocks the game will start dropping them all over the place, just because it know I can't use them, for example..