Author Topic: TEXTURE MODS--3/21 update includes option to design tunnels and effects!  (Read 154825 times)

BigYeti

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BigYeti it would be entirely possible to make an application to keep track of all your mods and randomly select one between songs / randomly change them during a song. I'd make it but I'm not up to making another app that I won't end up supporting atm :p

Well the mod manager I wrote keeps track of all your mods, so I have the first half of that. :P

Yeah, I knew you made that manager, which I figured would probably help doing this.   

Appreciate the info, PWN, at least I know it's possible now!  XD   Guess I'll just have to dream.  I can't write an app for it.  I barely have time to play guitar every day.  Much less learn to code.

Cheers!
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Kei-chan

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Arcane Circle Tunnels & Particles





Sorry for the huge quote, but could someone try and make white versions of these? ( ¯3¯)

I messed with it in Photoshop, but I suck at it, so I can't seem to get it to work properly ( ¯◡◡¯·)

Pyritie

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #272 on: August 26, 2008, 02:58:37 am »
A rather simple change I made but I think it fits better. :3




The texture

http://pyritie.deviantart.com
not active here any more

Keeper of Molgera

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #273 on: September 06, 2008, 04:09:12 pm »
I tried to make a texture, but less than half of the image is showing up. Does anyone know how to fix this? I'm trying to make a Shoop da Whoop, and it doesn't work too well if half the mouth is gone.


EDIT:Nvrmnd. figured it out.

I'Ma FIRIN' MAH LAZER!

EDIT2: trust, me you do not want this for white backgrounds. I've tried it, and it is way too obscuring. How well do you think you could focus with flying shoop da whoops all over the place?
« Last Edit: September 07, 2008, 10:32:13 am by Keeper of Molgera »
Melee rush!

Sufferes

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #274 on: September 15, 2008, 09:21:48 pm »
lol, any chance of making rings or tiles to go with that? I'd give it a go myself, but have no know-how (yet), and should be doing work  ::)

Keeper of Molgera

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #275 on: September 17, 2008, 02:19:24 pm »
lol, any chance of making rings or tiles to go with that? I'd give it a go myself, but have no know-how (yet), and should be doing work  ::)

I'll give it a try, but no guarantees :P

EDIT: well? this is the best I can do at the moment... got to go to school tomorrow. I had to mess with the lazers to make it not too thick. I've played it, and this actually looks pretty cool.
« Last Edit: September 17, 2008, 06:53:53 pm by Keeper of Molgera »
Melee rush!

Keeper of Molgera

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #276 on: October 02, 2008, 03:15:38 pm »
I just made a new ring texture that is loosely based on my previous one. believe it or not, they actually came from the same picture. Ah, the magic of photoshop  ;D

To use it, just remove the "(2) copy" and copy it into the textures folder
« Last Edit: October 03, 2008, 02:43:54 pm by Keeper of Molgera »
Melee rush!

lavacano201014

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #277 on: November 23, 2008, 02:45:52 pm »
Here be a quick one I made in the GIMP using a cone gradient

Green = listening, red = surfing

cdwolf

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #278 on: November 27, 2008, 11:58:39 pm »
Well, here is mine, took a lil bit cuz my comp needs fixed up, but ya. The fun part was the rings lol, tried 8 different things.





The greatest truth about anime is that during even the most serious moments, you still find a little comedy.

gike987

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #279 on: December 19, 2008, 02:45:58 pm »
This is my first attempt to change the textures in audiosurf.
It's a simple ring made in the GIMP.
« Last Edit: December 20, 2008, 07:03:14 am by gike987 »

gike987

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #280 on: December 20, 2008, 06:33:28 am »
Now then cristmas is coming closer i figured we need some cristmas teamed textures.
So here are some cristmas textures I made.

ViRUS

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #281 on: December 20, 2008, 09:21:10 am »
Totally using them, gike! :)


IanTheRed

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #282 on: January 05, 2009, 07:05:23 pm »
For fans of Tool and/or Alex Grey



replaces particle2.jpg

slpk

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Slipknot pack
« Reply #283 on: January 16, 2009, 12:11:20 pm »
This is my Slipknot texture pack!!
There are two particles, one with the 666º, wich I found kinda cliché and it's really not their style right now so I made another one with craig's head.

I'm not sure about if the hit image fits well with the game, maybe it's too big?






enjoy

-Regii™

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Re: TEXTURE MODS--3/21 update includes option to design tunnels and effects!
« Reply #284 on: January 18, 2009, 07:50:02 am »
So I felt like doing something myself as well. It's not much, but I like it :3
What I've been wondering about. Is there a way to change tileflyup already? I tried it once and all I got were mildly transparent big blocks, and I don't mean the initial tiles.


(I'm not THAT bad, but I took the Screenshot with Xfire and the key combination was painful =))

« Last Edit: January 18, 2009, 12:01:50 pm by -Regii™ »

Fan Art 2D Audiosurf -Audiolane, still not finished.