Now, can anyone mod the engine to check for more than one texture or particle per track load? Randomized mod textures would be sweet, and I have a great idea for how to use them for a space theme. 4 is never enough, if I could make 6 sets of particles that randomize between songs it would be way cool.
Since Dylan is probably quite busy improving audiosurf and raising it's compatibility for the future perhaps one of you might know how to do this?