Author Topic: Extracting Audiosurf Radio songs  (Read 12194 times)

Excors

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Extracting Audiosurf Radio songs
« on: February 24, 2008, 02:36:04 pm »
The songs like "Audiosurf Overture" in the radio listing are stored in 'CGR' files, which can't be played directly in a standard media player. I didn't see anything that could convert those files, so I've made a very rough and simple converter that can extract the Ogg Vorbis audio from the game's CGR files.

Download the converter (or download the source code if you want to see what it's doing). The CGR files can typically be found inside "C:\Program Files\Steam\steamapps\common\audiosurf\engine\Cache\Web". Drag-and-drop the .cgr file onto the convert-cgr.exe program, and it should create a .ogg file with the same name as the .cgr, which you can then use in most media players (although for some (particularly iPods) you may have to find a tool to convert it to a format like MP3 or AAC).

I've only tested this with the four music CGR files that come with the game - it could easily break if the file layout changes even slightly, but hopefully it will handle any similar songs that are released in the future.

FakeNorris

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Re: Extracting Audiosurf Radio songs
« Reply #1 on: February 24, 2008, 03:11:26 pm »
Holy **** I love you  ;D

abrax_pro

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Re: Extracting Audiosurf Radio songs
« Reply #2 on: February 24, 2008, 10:49:49 pm »
Ya know, I have a feeling these songs were put into a format where you can't easily get the music for a reason...

BUT as far as the Asynchronous songs go, you can actually download them for free on the mp3.com page located here: http://www.mp3.com/artist/asynchronous/summary/

Pedro Camacho's music I haven't yet found accessible downloads for, but I have found his main webpage: http://www.musicbypedro.com/


Dylan

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Re: Extracting Audiosurf Radio songs
« Reply #3 on: February 24, 2008, 11:10:25 pm »
Nah - those are only packed into cgr files to bundle them with ash (preload) files so they can quickload even on your first play.

And yes, head over to mp3.com and get those download counts for Asynchronous up!

abrax_pro

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Re: Extracting Audiosurf Radio songs
« Reply #4 on: February 24, 2008, 11:18:39 pm »
Ah, I see.  Well...carry on then.  :D

0per4t0r

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Re: Extracting Audiosurf Radio songs
« Reply #5 on: July 24, 2009, 10:26:08 am »
Thanks so much for this.   ;D Now I Just have to convert the ogg to mp3...  ::)

scalindor

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Re: Extracting Audiosurf Radio songs
« Reply #6 on: August 12, 2009, 11:11:29 am »
I prove this way, but some songs ONLY can be convert
no all

===========

Pyritie

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Re: Extracting Audiosurf Radio songs
« Reply #7 on: August 12, 2009, 01:57:47 pm »
OH MY GOD YES
http://pyritie.deviantart.com
not active here any more

lavacano201014

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Re: Extracting Audiosurf Radio songs
« Reply #8 on: August 12, 2009, 08:12:39 pm »
Is CGR a Quest3D thing, or just a file extension Dylan made up?

If it's a Q3D thing, I'll...uh...purchase Quest3D to see if I can crack it

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Mincus

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Re: Extracting Audiosurf Radio songs
« Reply #9 on: August 12, 2009, 11:34:31 pm »
It's Quest3D, but can contain many filetypes.
All the 3D models and much of the Q3D "how does the game work" data is in them as well.

Lavos^

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Re: Extracting Audiosurf Radio songs
« Reply #10 on: August 13, 2009, 01:07:16 pm »
This program has been around for at least a year.

lavacano201014

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Re: Extracting Audiosurf Radio songs
« Reply #11 on: August 17, 2009, 12:46:33 pm »
This program has been around for at least a year.

...I don't see the relevance

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UnleashD

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Re: Extracting Audiosurf Radio songs
« Reply #12 on: August 17, 2009, 01:05:10 pm »
The .ogg files are kinda corrupted, I am not able to open them in foobar2000 - expect for the Overture.


fergtm

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Re: Extracting Audiosurf Radio songs
« Reply #13 on: August 17, 2009, 01:34:18 pm »
Some of them are not actually ogg files, just rename them to .mp3 and try again.


UnleashD

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Re: Extracting Audiosurf Radio songs
« Reply #14 on: August 17, 2009, 03:17:06 pm »
Thank you ALOT ..really.