Author Topic: Mono vs Puzzle - Which one represents the music better?  (Read 2427 times)

Jhooqe

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Mono vs Puzzle - Which one represents the music better?
« on: April 23, 2012, 11:40:30 am »
But I want a better mono and not that puzzle game which I dont like..

Mono also fits better to the music. Because Mono also the blocks react to the music in coloring and such.

Uh, no? Puzzle fits much better to the music more often than mono. The block coloring still reacts to the music, but in a much more meaningful way. It's really neat to see the red/yellow matching up to an intense beat and at the same time having the other colors perfectly mirror the intensity of the various instruments in that same part of music. It doesn't happen perfectly all that often, but it still matches up to the music more closely and in a more interesting way than mono does. In mono everything can only be one color at time. That's boring and inaccurate. Though I'm sure there are some songs that do fit better in mono overall.
« Last Edit: April 23, 2012, 12:46:06 pm by Jhooqe »

ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #1 on: April 23, 2012, 01:14:54 pm »
In mono everything can only be one color at time. That's boring and inaccurate.

Sorry, no, coloured blocks in Mono don't have a single colour as in puzzle players, they constantly change according to the intensity of what's playing in that exact moment. I find that to be more accurate (and fun!) than having predetermined colours on the blocks (in puzzle characters you can sometimes see violet blocks in a stream of red ones. WTF.).


blue_h3x

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #2 on: April 23, 2012, 01:19:32 pm »
In puzzle characters you can sometimes see violet blocks in a stream of red ones. WTF.

Music isn't a linear flow of equal intensity beats though, it's a mixture. Music contains overlapping upbeats, subtones, rhythms and much more. Having a purple in a cluster of reds and yellows represents the dynamics of the music in a more accurate way.
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ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #3 on: April 23, 2012, 01:24:06 pm »
But how can it be accurate when you go from full red to full violet? I find the transitions between colours to be much more representative of the music, since the game can go out of the predetermined colours set in your configuration by mixing them right on the spot. Maybe it's something like the argument for/against digital speed meters in cars; some people like the accuracy of digital ones while some others prefer how the analogue ones give you a general idea of how fast you're going.


blue_h3x

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #4 on: April 23, 2012, 01:27:41 pm »
Although the blocks for Puzzlers are rounded to the nearest of 3/4/5 bands, this is a much better representation than rounding to a single intensity.
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ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #5 on: April 23, 2012, 01:31:39 pm »
Unless my English is failing me, that's my point -  there's no rounding in Mono, you don't get "the nearest of 3/4/5", you get the full range from 3 to 4 to 5 (as in 3.01, 3.02 and so on).


blue_h3x

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #6 on: April 23, 2012, 01:34:39 pm »
You only see one at a time, the whole bandwidth is rounded to a single block colour. Where as with Puzzlers you see several colours showing the alterations in the dynamics of the music.
Australia is kinda awesome, but it's no Yorkshire.

ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #7 on: April 23, 2012, 01:41:25 pm »
Only that's not entirely true since most of the time there are more than one coloured block on the screen.
Also, let's not forget Mono has colours at the sides of the road, so it's even easier to judge what's about to come in terms of intensity.


Passerby

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #8 on: April 23, 2012, 02:27:55 pm »
what he is trying to say, is that at anypoint in time, mono can only represent the overall intensity of that time in the song, while a puzzler can represent the intensities of multiple different frequency bands, at one moment in time.

ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #9 on: April 23, 2012, 02:33:05 pm »
Oh, meaning that puzzle characters are better showing what's to come and Mono is better at representing what's currently being played, right?

If that's so, I can agree with that :)


Laserrobotics

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #10 on: April 23, 2012, 05:46:38 pm »
If I'm not mistaken, in mono the blocks are the color corresponding to their location on the road, not the intensity of the song at that moment, e.g. you could be going downhill and your blocks are red right next to you but there's an uphill coming up where the blocks are blue.

That's how I remember it, anyways.  Haven't played in over a month.
Note to self:  1/24/12 Awawayabeft

ViRUS

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #11 on: April 23, 2012, 06:32:17 pm »
Nope, that's how it works in puzzle characters, in Mono coloured blocks change dynamically with what's playing.


S.

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #12 on: April 24, 2012, 02:18:17 am »
This is a different guy though.

Anyway, from what I remember, I once deleted my ash and reprogressed the song, and got a slightly different block layout. That was long ago though so might not remember correctly.
I am enough idiot to block also this topic, and if aomtt has also enough idiot to continue toss old statements have been said and new statements no basis then block those yes.

Sugoi Nihilanth

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #13 on: April 24, 2012, 04:37:38 am »
Mono only occasionally fails to match the beat of a song, whereas I have never had a puzzle character match the beat in any meaningfull way. Part of why I play mono is because it gives a whole new way to listen to music. I play the puzzle characters when I don't want to listen to the music and no one else is up for Blokus. But there's no need for competition between mono and puzzles, since the real winner is everyone who chose this game over Guitar Hero. CLACK CLACK CLACK CLACK.

blue_h3x

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Re: Mono vs Puzzle - Which one represents the music better?
« Reply #14 on: April 24, 2012, 05:14:41 am »
Nope, that's how it works in puzzle characters, in Mono coloured blocks change dynamically with what's playing.

But can only show one intensity at any one time, all blocks are the same colour. Where as Puzzlers can show at any one time blocks in 5 colours.
Australia is kinda awesome, but it's no Yorkshire.