Author Topic: Money? For real?  (Read 13179 times)

Stark

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Re: Money? For real?
« Reply #45 on: January 16, 2008, 04:14:21 pm »
Dylan, just remember that forums attract retards and they don't represent the real world.  I'm stunned by the 'oh noes what do you mean a creator might expect money for his work lol give it to me for free I deserve it' whining on this forum, and it's not representative of non-morons at all.

It actually amuses me that on the one hand you've got crazy people saying 'oh yeah I'd pay $20-$50', and on the other crazy people saying 'you have no right to profit from your work'.  Reading hilarious 'ethical' justifications for piracy or demands for universally free software is fun for me, but probably not so for you.

That Zero Guy

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Re: Money? For real?
« Reply #46 on: January 16, 2008, 06:09:09 pm »
I'm a student, and I don't live in the US, therefore, I wouldn't have a lot of methods to pay [if any are available, which I don't think there are], I would have to disagree with paying.

I mean, this game made listening to music better. It made music fun. And I'd be really pissed to just find out that I have to pay $10 or something to play this. I would be all 'Oh shit what now?' and that would be sad.

Though I'm not saying that you shouldn't get a cent for your work, I'm still opposed to it.

If you really want to, you can make an offline version [please do this], and make us pay for accounts so we can post our scores to the server.

Also, muffins [please do this].

Pwntastic

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Re: Money? For real?
« Reply #47 on: January 16, 2008, 06:15:10 pm »
These people remind me of the Gmod fans. Everybody was happy and had good times until Garry decided to make Gmod 10 cost $10 to help him pay for quitting his job to spend all his time working on Gmod development. Then they all got angry at the fact that something they loved so much was going to cost money.

If you really want to, you can make an offline version [please do this], and make us pay for accounts so we can post our scores to the server.
Funny you mention that Dylan shoudl still charge for it but in a way that doesn't affect you.

Stark

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Re: Money? For real?
« Reply #48 on: January 16, 2008, 06:15:38 pm »
I can't believe the myopia.  You're in uni and not in the US?  Yeah, nobody else is in that situation!  ;D  Why being outside the US is even relevant is beyond me unfortunately, and if you can't afford anything because you're a student, that's hardly a reason for people to make everything free!

That you can say 'I disagree with the paying because no payment methods are available' simply boggles my mind.  The payment methods that either don't exist or haven't been discussed?  I hate them!   ???

EDIT - wait, is this because people apparently have some bizarre idea that they'll be buying a physical game?  And not the far more likely 'wire money to Dylan -> Dylan sets your Audiosurf profile to 'paid'' thing?  Or an email key?  Or anything?  Who distributes indy games in a box through the post?  :o

Rynex

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Re: Money? For real?
« Reply #49 on: January 16, 2008, 06:35:47 pm »
Who distributes indy games in a box through the post?  :o

Did you ever witness the old days of indie gaming, before the internet? You'd get a disk of demo's roughly around 500. At the end of the demo, you'd get a nice little screen asking for your money through the post and you'd get your game.

Ok, sorry I read your original post wrong. But I believe Dylan has also said elsewhere on the forums that creating some sort of head to head comp play over the internet is possible for the future but on the back burner for now, and that we would probably see LAN support before complete internet support.

I guess Hamachi would be useful here.
« Last Edit: January 16, 2008, 06:39:15 pm by iccy »

Famf

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Re: Money? For real?
« Reply #50 on: January 16, 2008, 07:22:05 pm »
I really hope it's going to be free.

There are lots of awesome free games out there that seem to be doing great.  Like Frets on Fire.

That Zero Guy

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Re: Money? For real?
« Reply #51 on: January 16, 2008, 07:38:21 pm »
@Stark: Did I say I was in uni? Of course I can buy stuff, but not in dollars.

See, what I think is that you will have to pay using PayPal or some shit like that. Being in the Philippines, I don't have dollars. How could I pay?

@Pwntastic: That way, I get to play Audiosurf, and Dylan gets money.

Also, less strain on servers, as I see it.

So yeah.



Stark

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Re: Money? For real?
« Reply #52 on: January 16, 2008, 07:49:00 pm »
'Student' suggests you're at uni.  Are you saying you're a highschooler?

And are you seriously saying that because you don't have USD, you can't buy things on the internet?  I don't have USD either as I'm Australian, and I regularly buy things on the internet.  'Exchange rate' what now?  ;D  People who don't understand how internet purchases work or dont' have debit cards etc really have no business complaining about internet business.

Comparing Frets on Fire to Audiosurf continues to amuse.  I mean, a basically art-less game with crap performance that isn't even 100% GH feature-complete that requires massive community support to even use (ie, manual song-noting, basically all the art, etc) and Audiosurf which is far more polished and internally complete, not to mention has far surperior performance and an awesome dynamic analysis system and at can at least claim to be original?  Totally the same. :)

Pwntastic

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Re: Money? For real?
« Reply #53 on: January 16, 2008, 08:26:01 pm »
Stark, i'm glad you said it because i was about to say the exact same thing. seriously people. if you're that young that you dont have a job get your parents to buy it. if they dont go for it, tough luck youre screwed. it's not liek everybody else in the world didnt have to go through a time when they didnt have a job or any spending-money.

as for frets on fire, the fact that its horribly buggy and lame and hasn't had any updates since october shoudl tell you something. to be sure, the game was made as a demo for a party the guys went to. there's just no way to compare frets on fire (an app made to amuse drunk peopel at a party way back when) to audiosurf (what stark said)

Rynex

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Re: Money? For real?
« Reply #54 on: January 17, 2008, 03:56:26 pm »
@Stark: Did I say I was in uni? Of course I can buy stuff, but not in dollars.
See, what I think is that you will have to pay using PayPal or some shit like that. Being in the Philippines, I don't have dollars. How could I pay?

Paypal converts your money from your country to the recipients. I don't see why anyone needed to be a dick about telling you this, because if you didn't know, it's simply not common enough knowledge.

cyk

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Re: Money? For real?
« Reply #55 on: January 17, 2008, 04:01:07 pm »
I'm not paying over $20 for this, honestly. As much as I love indie gaming, it's not worth it. Anything over that, and I'll stick to playing StepMania or some other music game.

Now, if this game had online play, more environments, or something, that'd get me up to $30, easy. Especially online play. I need to go post in the suggestion thread.

wildweasel

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Re: Money? For real?
« Reply #56 on: January 17, 2008, 04:08:42 pm »
I think $10 is great for as much content as the game has out of the box. If it included more music and maybe a selection of skins/color schemes, that'd at least double the value.

Stark

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Re: Money? For real?
« Reply #57 on: January 17, 2008, 04:15:36 pm »
As I said, the crazy people who are saying things like 'game should be $20 to $50' are just as bad as the people who want it to be free.  As it stands it's polished, interesting and fun, but it's not deep enough to be more than a toy.  Half retail for a commerical game?  Not that successful yet.  Some of the ideas Dylan seems to like will really improve this, though.

Zonr_0

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Re: Money? For real?
« Reply #58 on: January 17, 2008, 04:16:39 pm »

Bleusman

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Re: Money? For real?
« Reply #59 on: January 17, 2008, 05:07:42 pm »
Seriously, guys, I'm a high schooler too, and I'll pay 20 bucks for this game. Unless you live in the middle of nowhere, somewhere around you there should be a store that sells Visa gift cards: credit cards with a certain amount of money on them that can't be refilled. Just buy one of those with cash and there you go!